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Hell Assault

   (13 reviews)

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2 Screenshots

About This File

We decided to make some levels, and then put them together. These levels are small/medium size levels that are easy at the beggining and a lot of challenge at the end. We tried to make them well-detailed, and we succeded in most part. Some levels use ACS and some don't. Also the first map has got some nice ambient sounds.

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Guest

Unknown date

  
very cool

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Guest

Unknown date

  
heh age of empires 1 music

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Guest

Unknown date

  
Average wad, nothing that good and nothing that bad either 3/4/07

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Guest

Unknown date

  
I enjoyed the levels. The last level was fantastic, new monster (final boss), EXCELLENT MUSIC (5/5 just for the music of level 8). Scripting was only in one level (the second one) 5 starts out of 5 possible.

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Guest

Unknown date

  
Average WAD. Got good feelings while playing. Maybe too easy... didn't get any hits during the wad ;)

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Guest

Unknown date

  
4/5 Why ? Simplicity. The map doesnt try to be something its not. The author did the best he could which is quite good. There are better more pretty maps but this one strke a neat balance. Gameplay, and looks. Very classic feel!

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Unknown date

  
The wad is quite good. 4/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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