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Black Fortress

   (11 reviews)

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The Black Fortress looms in the distance. Can you infiltrate it and slaugher the hellspawn within?

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Guest

Unknown date

  
rather good map, the big weapons (esp SSG) come far too late amking the gameplay a bit dull 3.5/5 - PerOxyd

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Guest

Unknown date

  
When Doom II was new I was disappointed that there was only one new weapon, and that it was so simple. But I have come to realise that the super shotgun is the God of all computer game weapons. It cuts out the crap whereby you wing a monster and have to shoot it again. It speeds things up and it sounds wonderful. I can take on the world. This map is a decent, old-fashioned castle marred by the fact that you have the plain shotgun, and so the action goes bang... bang... bang... bang for ten minutes.

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Guest

Unknown date

  
Woo, someone gave this map zero stars. That rating is for maps that try to format your hard disk (or equivalent).

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Guest

Unknown date

  
'A bit less detailed than Vrack3' has to be the understatement of the year. This map looks adequate, but nothing more. Gameplay wise it's better than the author's earlier efforts. But the symmetrical level design and monster placement, coupled with uber-repetitive shooting-hordes-with-small-weapons-over-and-over-again gameplay make it boring rather quickly. 2/5

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Guest

Unknown date

  
4/5 Great map, just like Paranoia Rebirth, keep it up!

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Guest

Unknown date

  
Well the first reviewer is obviously an arsehole, this map is pretty good. Tough on UV -fast. Getting the SSG a bit sooner would have helped the flow, but I still enjoyed it. ****

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Guest

Unknown date

  
Classical. Average. Three Stars.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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