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Abandoned Chapel

   (18 reviews)

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A nice ZDoom Hexen map with alot of monsters :P

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129thVisplane

  
A rather hard crampfest. Monster placement felt a bit random and unbalanced. Enjoyed the design though; very symmetrical but the texturing was decent. Overall I had fun but the map should've had a bigger scale, at least 1.5x to 2x bigger. 3/5

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Guest

  
Had fun playing this level - worth a look.

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Unknown date

  
cool and pretty hard :D

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Unknown date

  
Aaaaa.... very hard-monster invasion!!! 2 star

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Unknown date

  
This level is pretty good. Reminds me of the chapels from hub 3 of the regular levels, with all of the arch bishops and all.

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Unknown date

  
Despite being from scratch according to the text, it feels like a conversion of a Heretic map. It's on Doom's scale, not Hexen's, so "open" areas feel tight and "tight" areas feel like a sardine can. Gameplay is a bland key/switch hunt with a lot of monsters thrown in the way, and ugly Heretic textures abound. There's only minimal use of any Hexen features, and for that matter I don't see why this has to be ZDoom-only rather than port neutral. Design is mostly symmetrical. Misses the mark.

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Unknown date

  
This was awesome. I liked the length too. I'm not got used to difficult maps yet, but this is a good beginning.

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Unknown date

  
epic wad.very hard but funniest

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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