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Doom: Operational Support

   (20 reviews)

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About This File

In the vein of Immoral Conduct, this WAD is merely a gameplay hack that works with nearly any map. So long as said map doesn't have a DEH that changes the game substantially (ie. HacX), it works.

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RonLivingston

· Edited by RonLivingston

  

This happens to be one of my favorite doom weapon mods. almost for that icon of sin sound effect

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Unknown date

  
wood be awsome if it wasint for the gay sounds the monsters make

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Unknown date

  
its good 3/5

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Unknown date

  
O.T.C. Boots kind of looks out of place amongst everything else, but this is still an awesome mod.

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Unknown date

  
out of all your great work, this is the shitty one.

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Unknown date

  
Fun at first, but I suspect this wasn't too well thought out, or tested. Normal play results in all these boxes of zap-juice meant for the now-nonexistent plasma gun, and you frustratedly run around trying to pick them up as the monsters chase you because you ran out of all your other ammo.

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Unknown date

  
its good but Xaser does better :) 4 stars

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Unknown date

  
i now have all of ur wadz! and theyre pretty darn good :)

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Unknown date

  
It's a good mod, though the desert eagle dual wield is...awkward.

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Unknown date

  
Great! I've been waiting for this to be released! It's pretty good, but I wish that wildweasel hadn't have taken out the Freeze Rifle (availible in an early beta version). Oh, well. If you like weapon replacements, get this one! It's a goodie! -Xaser

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Unknown date

  
Very nice, and MUCH better than most weapons/graphics modification wads out there. - MegaZzZeux

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Unknown date

  
lol some screams were from weebl and bob XD

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Unknown date

  
Very good, it has been a long time since I have seen WAD modifications like this --pcmicah1

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Unknown date

  
This is so good, you'll have to pry yourself off your computer with a crowbar! - Sgt BFG

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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