Text File
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Advanced engine needed : (ZDoom, JDoom, Legacy, etc. Any source port)
> I use the Zcajun utility for bots and it's REALLY GREAT <
Primary purpose : Deathmatch
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Title : Dark City Oblivion
Filename : KIMDM4.WAD
Release date : January 2003
Author : Kim Vidal
Website : http://www.grn.es/kimidori/kimvidal
Email Address : ximple@hotmail.com
Greetinx to : Wim Vanrie, Albert Valls, Rich Sham,
Rich Dow, The brave luci
Thanx a lot to : Bea. Your image is perfect for this dark city. La teva imatge es impressionant per a aquest mapa.
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* What is included *
New levels : 1
Sounds : Yes ( from Quake 3 Arena )
Music : There's no music at all ( blank midi )
Graphics : Yes ( all textures created by myself using a digital camera )
Dehacked/BEX Patch : No
Demos : No
Other : No
* Play Information *
Game : DOOM2
Map # : Map01
Single Player : Player starts only
Cooperative 2-4 Player : Player starts only
Deathmatch 2-5 Player : Designed for
Other game styles : No
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : ?
Editor(s) used : DCK
Known Bugs :
May Not Run With... : Original Doom2.exe.
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors