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The Wicked City

   (3 reviews)

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About This File

I've had the design for this level sitting in the back of my mind for a while. This isn't my first Doom level although I haven't made doom levels for about 5 years so its my getting back on the horse level. But don't let that worry you. This wad takes you from the carpark of a housing estate ( I think they have them in england) to an abandoned station, sewer, factory and various other areas to rescue your beloved who has been captured by aliens/demons/whatever. Theres some anime elements thrown in and some sprites not suitable for younger players, but its all in the interest of doom/wickedcity fun. (Incase you didn't know Wicked city is an anime that I loosely based this level on. All the graphics in this wad though are my own)

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Unknown date

  
Meh. It was really cramped and there were a couple of mapping bugs in the map like that conveyor belt thing that had the green armor and yellow key. Btw, what the hell's up with the Interpic? That's so cheesy.

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Guest

Unknown date

  
So FUN!

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Unknown date

  
Though this map has some atmosphere and isn't too bad overall, it has some things which reduce the fun. It's a very cramped map, which is no problem for me. But it's also a very dark map with a house-like ambience. At first, while you're going through the first half, it's quite ok and nice. But the second half is a pitch-dark maze with not only weak monsters around the corners. This part is too long and a definite lowpoint of the map. 2.5/5 -Milian

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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