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V.O.L. R2

   (11 reviews)

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This is a remake of V.O.L. (1000 Demons).

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Unknown date

  
^mad. Author's an alright dude and he made X.O.P. even. 4/5 AWAAAAY

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Guest

Unknown date

  
Its tough. Its looks good. PLAY IT 4/5-The[Battle]Ox

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Guest

Unknown date

  
This is a rather short gothic style map with mostly indoor and some bloody red sky outdoor areas. The level of detail is appropriate and it has a nice, sometimes claustrophobic atmosphere when you don't have much room to move. The challenge is very good. Not easy at all, but never unfair. It has just the right balance of monsters, health and ammo. Recommended! 4/5 -Milian

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Unknown date

  
I, actually think its very good.

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Guest

Unknown date

  
Great fun, although it doesn't have a thousand demons (it has 239 monsters in total, of which a lot are imps). It starts off old-school, as you stay with the pump-action shotgun for the first third of the game. The Hexen textures give it a gothy feel. It's well-designed and entertaining all the way through, with a couple of slightly monotonous switch hunts; it gets better as it goes along.

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Unknown date

  
Not that bad really although very linear. A fun play.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
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    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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