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MyDoom

   (20 reviews)

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Commander Flopbrain has informed you that trouble is a-brewing in the Mess Hall. Looks like Doomguy has to sort out the horrendous visages of evil once again.

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Unknown date

  
What the hell was the point of *that*?!

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i just wasted 2 minutes of my life that i will never get back. and another 30 seconds wasted to write this comment. 0/5 -r_rr

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Unknown date

  
Unique. Textures: 97/100 Gameplay 51/100 Cooperative 0/100

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I hereby award this 100 gorilla anuses filled with corrosive gorilla urine and crunchy peanut diarrhea.

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Unknown date

  
Pure shit.

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Unfortunately this rating system doesnt allow negative numbers. -Assmaster

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Unknown date

  
yawn. Technicolor yawn, that is.

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Lame. Almost made me think about chuckling. Didn't quite get there, though. Maybe I'll try again later when I'm tired and really easily amused. Or at least more so than usual.

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Unknown date

  
Please don't map again, and kill yourself.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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