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DANGER - OFFBOARD

   (11 reviews)

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A small, very difficult wad which will teach you to use your ammo wisely. This is the first wad in the series.

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Unknown date

  
Sexy. 4/5 - Belial

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Guest

Unknown date

  
Pretty bloody hard map, I got owned.

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Guest

Unknown date

  
dog shit!

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Guest

Unknown date

  
nice concept, short but very tight gameplay, only wished it was longer 4/5

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Guest

Unknown date

  
Very challenging indeed. Not bad at all - Kirby

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Guest

Unknown date

  
Love the concept of having to conserve ammo, get the monsters to fight each other - even on maps with tons of ammo I like to make them kill each other off. 4/5, because its very short.

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Aebeatia Sookies

Unknown date

  
Not a bad level if a part of a megawad, but from scratch it's stupid on *fast

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Guest

Unknown date

  
Disappearing Arch Vile. ~Kamikaze

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Guest

Unknown date

  
used with beacon.wad , this level is a breeze no need to conserve ammo :)

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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