Text File
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Update to : Vile Flesh Demo (VILEDEM.WAD)
Advanced engine needed : Zdoom/Boom. Boom recommended (no special ZDoom
features implemented)
Primary purpose : Single play
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Title : Vile Flesh
Filename : VILE.Wad
Release date : 24/05/04
Author : Gwyn Williams
Email Address : gman@williamsg2.fsnet.co.uk
Other Files By Author : This is the first!
Misc. Author Info : I've been slogging away at this on and off since 2001.
Bloody hell.
I hope you all enjoy playing!
Description : Vile Flesh is a full 32 level replacement for
Doom2. You'll find the fist few levels are
perhaps more reminicent of the original Doom,
and as you progress, the levels
become larger, more complex and far more
challenging (think Eternal Doom).
I've done my best to implement difficulty
settings, but they don't make a big difference
on later levels anyway. I hope you enjoy
playing Vile Flesh!
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It had to happen sooner or later...
With the UAC in tatters and all off-world projects
on hold, the only functioning UAC base is on
Earth (though it's been kept well and truly
hidden from prying public eyes). It was only a
matter of time before something went wrong...
Using the UAC's supposedly dismantled
interstellar gateway system, the demons of Hell
have brought more than the hoards of the undead
with them. This time they bring the very essence
of Hell itself.
And guess who's been called in to clean up the
mess.
Only a small portion of the original
architecture remains, making maps and floor plans
practically useless. But you're not fussed.