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Palladium Electroplate Facility

   (10 reviews)

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About This File

This is the first time I ever made a serious Zdoom map. Don't expect any of that fancy slope bullshit, as I hate them very much. This wad is the sequel to kaiser_5.wad which is set in yet another tech base with a couple of surprises here and there. Gee..already at number 10? The last wad is getting close. Expect more of these kaiser_*.wads to show up in the future. also be some of my final wads that I will ever make for Doom.

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Unknown date

  
Very nice detail, the shootable glass is a very nice touch. This gets 4.

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Guest

Unknown date

  
As good as any other kaiser_* map - what are you waiting for?!

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Guest

Unknown date

  
Pretty darn good.Because of the teleport puzzle,I almost ran out of ammo[123monsters on HMP,235 at fin.]Loved the flying broken glass-nice effect,could be used more in other Zdoom wads.4*

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Unknown date

  
Tricky base map with skillfully used ZDooM features. 4/5

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Guest

Unknown date

  
I'm lost man, where the hell is the blue key? That stupid teleport shit sucks. 5/1/07

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well I got lost and couldn't work out where to go after the red key. And it took me 4 goes to get thro the first door ^^. I like how you can shoot the glass. 4 stars --- Starburst.

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The super hard start and the teleport puzzle are annoying. The rest is very nice and intense gameplay in a tech ambience (unlike most other Kaiser wads) with some neat ZDoom tricks. The final boss battle gave me a nice thrill. 4/5 -Milian.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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