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STIGMATA

   (18 reviews)

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Medium sized single/co-op player map. Gstone themed.

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TimeOfDeath

  
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Unknown date

  
Great work!

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Unknown date

  
Cool little map - Szymanski

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Unknown date

  
nothing special, not much fun 3/5

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Unknown date

  
prity hard instead of a shotgun at the begining it wood be better if thair was a duble-bairld shotgun with some shellboxis i supoze the wad wusint that bad but just watch out 3/5

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Unknown date

  
This is a superb little map-very challenging,tight with health/ammo,teleport ing monsters&cramped,in- close fighting-well worth the download.I died a few times before I got through it on HMP. 5/5-d.d.koop

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Unknown date

  
He does call himself "Shitbag" too, and "shtbag667" at Newdoom forums (and in the past "turdburglar", and his real name is Raymond Schmitz): Ray "Shitbag" Schmitz. Don't forget this name! - 5/5 - Jive

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Unknown date

  
A superbly designed map from start to finish. Great challenge, great architecture. The music sucks though but that dosent stop me from giving this level 5 stars. -PC

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Unknown date

  
^ Who in their right mind listens to the music while playing Doom? ... A beautiful map from a talented guy. Shame his levels are so few and so short. Still a good challenge for the serious Doomer though. 5/5

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Unknown date

  
It's rough! It's challenging from the very first seconds, until the end. You're facing all kinds of monsters in mostly small areas in GSTONE-style. The whole map is looking nice and detailed, though not as superb as "Yesterday's nightmare". But still atmospheric and thoroughly done. It's an excellent map and Ray is becoming one of my favorite SP mappers. 4.5/5 -Milian

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Unknown date

  
Too tight and jam-packed. I get frustrated when I keep dying and have to learn where the dudes are going to come from just to have a shot. Memorization is not fun gameplay to me.

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Unknown date

  
Excellent map: looks good, and is tight, challenging and fun.

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Unknown date

  
Adorable! Love the detail, love the frantic gameplay. -Curunir

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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