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air walk

   (4 reviews)

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This wad was made for deathmatches. It does allow for single and co- operative play, but it would probably be boring. Are you good enough to do the air walk?

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Unknown date

  
YAY!! its NAK! i have many WADs by you! quite fun, they all are i would love to know where i can find more

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Unknown date

  
This is a pretty good multiplayer map. Has a very good layout and a good allocation of powerups. It is a pretty eccentric Single Player experience though. YOu can complete this level without firing a single bullet. But if you stick around you do kinda get raped. -Kirux 3/5

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Unknown date

  
This is dated 13 March 1995. It was on the "Maximum Doom" CD that came with the Master Levels, and it's pretty good. It's basically an arena with some poles that you can balance along, and some rooms off the side. There are monsters, but as a single-player level it's silly because you can just run to the exit (literally takes five seconds). See also id=2001, a pointless "tribute".

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
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    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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