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D-Gun Weapon Set #1

   (13 reviews)

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About This File

This is a replacement for most of the guns. The enemys got new attacs too. New graphics for the guns are included, the monsters still lok the same. If you like this weapons and want to create a level wad around it, feel free to do so.

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Guest

Unknown date

  
This is pretty neat, especially like the icicle-like projectile effects. Makes certain map packs damn challenging !

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Guest

Unknown date

  
Still has some bugs and balancing issues, but it's an awesome mod.

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Guest

Unknown date

  
Eh. It's not the worst weapons mod I've ever played, but I'm not keeping it on my hard drive.

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Guest

Unknown date

  
the mod is good..but the fact of the matter is the Demons jump at you,and when they do,the Source port playing doom crashes!-DZombie

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Guest

Unknown date

  
A nice attempt. Unfortunately, the new weapons aren't all that fun or different, and I keep running out of ammo... and I am not the most trigger-happy Doomer.

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Guest

Unknown date

  
this might have flown 5 years ago, but these are horrible. just horrible.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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