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The Wasteland Series

   (10 reviews)

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2 Screenshots

About This File

This file contains all the three Wasteland maps plus a few resources such as a new TITLEPIC and level names for the intermission screen which I received from the original author. Original txt files for each of the single maps are included in the readme.txt file.

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Walter confetti

· Edited by Walter confetti

  

A series of 3 classic maps joined in one pack, including new detailing and graphics (especially E2M1), really good stuff for the time it was done.

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Unknown date

  
Not bad. In fact, I give 5 stars because the first map is such a classic. I played it countless times back in the day.

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Unknown date

  
Pretty good, but E2M3 can get extremly confusing at times.

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Unknown date

  
Amateurish. 1 star.

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Unknown date

  
^ The ammo stash in the 1st level is supposed to be carried out to the 2nd (and possibly the 3rd) levels, as they were supposed to be part of a series. Read the MOuntain of Fire text file.

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Unknown date

  
Blech. Overall: author's too fond of damaging floors, some cool bits here and there, but mostly bland/ugly. Much health & ammo at start of 1st level, not enough anywhere else. New textures ugly. M1: A town-style level with old-style faked room-over-room, best map in set. 75% of the rooms are pointless, mostly bare with some misguided attempts at realism. M2: Cool temple, otherwise ugly especially at start, not enough H&A. M3: Must stay in shade or take damage--aggravating. Not enough H&A.

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Unknown date

  
An oldie but a goodie.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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