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Archive Maintainer : N/A
Update to : helav8.wad
Advanced engine needed : Doom2.exe
Primary purpose : Single play
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Title : Helevator
Filename : helav8.wad
Release date : 28/6/04
Author : Chris Bourke
Email Address : chris_the_hot_male@hotmail.com
Other Files By Author : Children of Doom (8 map WAD) to be released
Misc. Author Info : Rookie mapster. Helevator is the first WAD I’ve uploaded to the internet but I’m currently seven maps into an eight map episode that is made up of my first eight maps.
Description : Helavator is actually a section in a map I’m working on called Too Easy. However, I thought I would make it a map in its own right as I thought it would be an interesting stand alone level. Interesting because of its unusual design and because it’s made in only ten sectors. I’ve read about the ten sector maps Doomworld compiled but too late to submit a WAD of my own. Still, I found the concept intriguing.
Please also note that the difficulty settings on Helavator are designed to offer 3 different styles of gameplay rather than degrees of difficulty. Skills 4 & 5 have weak monsters but restricted health, armour, weapons, ammo and powerups. Skills 1 & 2 are quite the opposite, whilst skill 3 attempts a balance of the two.
Additional Credits to : ID software (obviously), also WadEd.
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* What is included *
New levels : MAP01
Sounds : No
Music : No
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : DOOM2
Map # : MAP01
Single Player : Designed for
Cooperative 2-4 Player : No – would be easy for players to get stuck
Deathmatch 2-4 Player : No – as above
Other game styles : None
Difficulty Settings : See description above
* Construction *
Base : Modified ‘Too Easy’ (also by me)
Build Time : Not very long
Editor(s) used : WadEd
Known Bugs : Possibly unaligned textures
May Not Run With... : Only tested on Doom2.exe
* Copyright / Permissions *
Authors MAY use the contents of th