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Wages of Sin

   (8 reviews)

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After kicking the invading demon's collective asses in life, you thought you could retire to a life of leisure, didn't you? After finally shuffling off the mortal coil, you open your eyes to find that Hell has laid claim to your soul! It appears that Hell took exception to the destruction you caused to it before, and now intends to lay claim to your immortal soul as payment. Well, we can't let that happen now, can we? It appears that you have to teach them a lesson, this time one they won't EVER forget ... time to show them the wages of sin.

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Guest

Memfis

  
Stylish and atmospheric hell design with somewhat tricky fights. There is a puzzle that you'll most likely never figure out on your own, followed by a small room where the only option is to hump all the walls. Kinda disappointing after such a promising start. Still maybe worth a quick look.

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Guest

Unknown date

  
Excellent looking, atmospheric map. But gameplay is a pain.

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Guest

Unknown date

  
The wages of sin is an expansion pack for sin if i'm not mistaken so don't be using the same name.

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Guest

Unknown date

  
Very nice hell/marble level. Only flaws are some places where it's a little tricky to figure out how to progress, and some minor texture alignment problems. Recommended.

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Guest

Unknown date

  
Doom gameplay! 4/5

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Lightning Hunter

Unknown date

  
The start of this map is straightforward and challenging, but soon after turns into an annoying click-every-wall-to- find-the-next-switch puzzle. The challenging fights disappear towards the middle of the map, and the annoying puzzle solving begins. If there were more hints to find your way and better fights throughout, this map would have obtained a much higher score. The secrets are also quite impossible to find. Not a bad map appearance-wise, however.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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