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RTC-3057: Blue

   (250 reviews)

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About This File

After countless hours of hard work, the first hub of RTC-3057 is complete. We are very pleased with how it has turned out, and hope you will be too. The hub consists of 7 levels and takes place on the Federal Commonwealth of Earth's flagship, "The Enforcer". It is a mod for Doom2 using the powerful port of Zdoom. You probably already know this, so...Enjoy!

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Guest

Unknown date

  
Boring, repetitive. 3/5 This is doom for babys

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Guest

Unknown date

  
Fantastic, nothing else, nothing more :D

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Guest

Unknown date

  
It's a issue that arose with the newest version of Zdoom where they changed stuff with decorate. You can fix it by simply changing the classname of the pistol to something else. - Kristus

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Guest

Unknown date

  
One of the best Doom mods ever. 5/5

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Guest

Unknown date

  
Without a doubt the greatest Doom mod I've ever played. While the gameplay is sometimes tedious, the beautiful map designs, amazing music, and well-written storyline make up for anything that could possibly be perceived as a shortcoming. In addition, it manages to be legitimately scary, something that not many Doom levels can still do. Also, the soundtrack to this is in my most-played songs list. It's that good. If you haven't played this yet, play it now. 5 stars. - esselfortium

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Guest

Unknown date

  
this wad is completely jampacked of electronic failures, high temperatures, denied access, low pressure, low power, and miscellaneous other shit that simply doesn't operate, making you to have to meander around the same cramped boring ass rooms for hours enduring extremely controlled gameplay and evidently no fun. I cringed everytime I saw a door knowing ahead of time that this wad was going to give me some excuse as to why I'm not going to be allowed to open it. Boring as fuck.

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Guest

Unknown date

  
Cool level design. The error with the pistol is caused by a DECORATE trick that doesn't work anymore. You can make it playable again by renaming the 'Pistol' in the DECORATE lump to something else, but this results in you starting with it in your hand. You can always play the WAD with an older ZDoom version (pre-2.1) if you want the atmosphere of starting unarmed.

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Guest

Unknown date

  
Great work. I'm looking forward to play the whole hub soon. 9/10

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Guest

Unknown date

  
A true work of art. Beautiful, atmospheric, entertaining for hours, challenging but not undoable, and never, ever boring. I dare say that this is one of the greatest WADs I've ever seen - and I've literally played thousands. I can't wait to see the next installment in the series! (there is gonna be one, isn't there?)

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Guest

Unknown date

  
Almost as overrated as it is boring.

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Guest

Unknown date

  
A little bit confusing, half Quake, half Life, half (lol) Doom. A great experience within another world, with a ton of new awesome features, but with a poor gameplay. Many of the rooms are too much empty, without any purpose. It makes me think of an unfinished project. Thus, you MUST play it and keep in mind how complex it should have been to build such an enormous pwad, totally new. Shaviro and NiGHTMARE, the leaders, made a fantastic job, even if a lot of work is remaining to improve it. 5/5 - Jive

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Guest

Unknown date

  
Great wad, but took forever to download. It's HUGE.

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Guest

Unknown date

  
This is so awesome that I creamed my pants!

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Guest

Unknown date

  
It's like the best Marathon/System_Shoc k resemblance in doom I ever witnessed and relates to the doom stories. The ending to crash down to Mars w/ a 99% death probability is a complete anti-climax. There is some of the random *insanity* noises, hud message alignment, computer interface, log commands that needs fixing. And it should top both Marathon and System Shock. ~2/5

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Guest

Unknown date

  
I just wish there were more of it. Best new game experience in a long time. 6/5

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Guest

Unknown date

  
only complaint is the filesize. besides that, there's no keeping it from getting 5/5.

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Guest

Unknown date

  
Good, but getting stuck and trying to find out what to do is frustrating. ~Mike Reiner

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Guest

Unknown date

  
Freaking amazing. 50000/5

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Guest

Unknown date

  
its like a better daedalus. It was so scary, i was shitting towers and pissing lake. 5/5 - Xolzo and nice intro. you are as good as scuba steve and enjay.

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Unknown date

  
Awesome! 5/5!

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Guest

Unknown date

  
holy hell this is amazing. What an immersive wad! I would like to point to features which I feel do this wad harm. Firstly, all that computer hacking can get overly complicated. For new or casual Doomers, this would definitely be a problem. Secondly, the fights are often too simple to be enjoyed. I feel that the difficulty does not challenge more experienced Doomers and the gameplay does not vary in difficulty or pace, which is a shame. 4 Stars --- Starburst.

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Guest

Unknown date

  
Best Zdoom wad ever

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Guest

Unknown date

  
This wad is awesome. I agree that some puzzles are overly complicated but the atmosphere is stunning. All the extra goodies put into this wad make it very fun to play. 5 stars

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Unknown date

  
A complete masterpiece. I look forward to Hub 2 with great anticipation. 5/5

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Greatest damn wad ever made. Unfortunately, the puzzles are annoying, but other than that, this wad has brought me back to playing doom. -Eternal Dreams

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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