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Advanced engine needed : Doomsday 1.8.1 (ONLY)
Primary purpose : Single play(ONLY)
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Title : UAC Rebels , revision 1
Filename : UACREBELS.ZIP
Release date : 26-07-2004
Author : Fano++64k/Hexagon
Email Address : hexagon10@wanadoo.fr
Website : http://fano.d-nation.org
Description : A single map with a lot of new stuff for the DooMsday Editing Contest
Additional Credits to : See the HTML description (readme.zip)...
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* What is included *
New levels : 1
Sounds : Yes
Music : No
Graphics : Yes, hires & lowres textures
Demos : No
Other : New enemies classes + new game dll (basically tweaked Jdoom.dll)
Note : Edited version on my original contribution to the Doomsday Editing Contest
*IMPORTANT*
Please run this file only on Doomsday 1.8.1 Rc2, it may crash on older versions
Please read the HTML description (readme.zip) before playing !!!!
* Play Information *
Game : DOOM2
Map : MAP01
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Difficulty Settings : No, recommended to play in medium or hard skills
* Construction *
Base : New from scratch
Build Time : one month up and down (approx 120 hours maybe more)
programs used : - Doom Builder
- XWE
- MSVC++ 6.0
- MD2 viewer
- Milkshape
- Photoimpact
- Paint Shop Pro (converting hires to lowres)
Known Bugs : - Env sounds don't work in lower part of the map (doors, etc...)
- Don't work properly with lowres textures
- Won't work with DooMsday version under 1.8.1
- incompatible with other packs !!!!
May Not Run With... : DooMsday/jDooM version under 1.8.1 and other source ports
* Usage *
Unzip UACREBELS.ZIP in your doomsday folder.Run the KickStart, select game DooM2 and
check UAC rebels addon (only this one).Don't forget to check 'Use external textures with all
Pwads' in Graphics sections.Push 'Play' and voilà !
Don't worry about Glbsp message, just unckeck the case about glnodes.
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