Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Fear Reconstructed

   (12 reviews)

Guest

2 Screenshots

About This File

these were made for the Doom Wad Station project. but that megawad has made a huge change of direction, so these maps aren't really valid anymore. still, they are the best maps i've made thus far, so i desided i should release them in their own package. sense this also happened to be a 3 map wad, like my last release, i thought that maybe they should have a similiar name. anyway, hope you enjoy!

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Guest

Unknown date

  
I'll agree with the person who agreed with the fact that this level is cool. For those of you that don't agree with the agreeable in a certain agreement, vote. 5/24/07

Share this review


Link to review
Guest

Unknown date

  
Three levels from August 2004. The design has lots of clever touches; map01 is a short techdungeon with some nice lights, map02 is in hell, with some good bubbly sound effects (marred by a cavern where the monsters are prevented from attacking you by an invisible line, and a rubbish spider battle). Map03 is one of those "dead simple"-type arenas, fun but surprisingly short and easy. I ended up running past all the monsters and finished it on my first go in a minute.

Share this review


Link to review
Guest

Unknown date

  
It was a short, sweet map. Excellent level design, plenty of ammo, the monster placement was great and the music was good too. 5/5

Share this review


Link to review
Guest

Unknown date

  
Very nice wad, very short but kind of fun to play. No particular difficulty on HMP, and map03 is surely too short, too easy, too... in fact, being able to run though the enemies without having the need to kill them isn't the best idea you got, I guess. Overall excellent architecture and detailing, a solid wad. Maybe lacks a bit of fantasy, as everything is sooo "clean" that some players will complain about what could be seen as a professional, cold design. 4/5.

Share this review


Link to review
Guest

Unknown date

  
A real good treat and everyone that rates it must give it 5 stars!

Share this review


Link to review
Guest

Unknown date

  
Wow. Beautiful architecture, lighting and texturing. Great quake'ish mood. Very short, but gameplay is nice - well balanced ammo. I usually don't listen to people who urge me to do something, but ok poster above, 5/5 :) -- Brun Ohn

Share this review


Link to review
Guest

Unknown date

  
Pretty sweet.

Share this review


Link to review
Guest

Unknown date

  
Agreed. 4/5 -Lutrov71

Share this review


Link to review
Guest

Unknown date

  
Very nice.

Share this review


Link to review
Guest

Unknown date

  
Pretty Darn good.

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...