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Archive Maintainer : Wherever the palette hacks go, put this with them.
Update to : This is a completely new WAD
Advanced engine needed : None
Primary purpose : Best for single player
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Title : Film Noir
Filename : WW-FNOIR.WAD
Release date : Friday, August 13th, 2004
Author : WildWeasel
Email Address : wild.weasel@gmail.com
Other Files By Author : Weasel's Weapons, Doom: Operational Support
Misc. Author Info : "What is a man? A miserable little pile of secrets!"
Description : The Maltese Falcon - a movie that was part of the "film
: noir" revolution of the late 40's and early 50's. Film
: noir was usually a movie that was filmed in black and white,
: with small-time staff and actors, and usually had dark and
: moody environments. Now, experience that in your Doom game.
: This WAD contains modified PLAYPAL and COLORMAP lumps that
: make it play in pure black and white. I left in the
: usual damage flash, so this is Deathmatch Safe.
Additional Credits to : The Cookie Monster, for Inkworks (sorry I couldn't send you
: a postcard!).
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* What is included *
New levels : None!
Sounds : Nope.
Music : Nuh-uh.
Graphics : Does a new, vanilla-compatible palette count?
Dehacked/BEX Patch : No.
Demos : None included - watch your favorite SDA demo with this one!
Other : New PLAYPAL and COLORMAP
Other files required : None.
* Play Information *
Game : DOOM / DOOM2 (not considering Heretic/Hexen/Strife)
Map # : N/A
Single Player : Yes, designed for it
Cooperative 2-4 Player : Yes, enjoy it with a friend
Deathmatch 2-4 Player : Yes, but not recommended
Other game styles : Should work with Skulltag and ZDaemon, but not recommended
Difficulty Settings : Whatever the map supports
* Construction *
Base : New from scratch
Build Time : About an hour, just changing the palette (used Inkworks to make
: the new colormap)
Editor(s) used : WinTex 5.0 (to start the wad working), Inkworks, Paint Shop Pro 8
Known Bugs : Custom powerup screentones don't work in ZDoom because of
: ZDoom's hard-coded dynamic colormapping
May Not Ru