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Advanced engine needed : Boom-compatible (tested with prboom, ZDoom and Edge)
Primary purpose : Single+Coop play
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Title : Tremor: Part I - Genesis
Filename : tremor.wad
Release date : 08/08/2004
Author : Ross "zarkyb" Mathieson
Email Address : zarkyb@mancubus.co.uk
Other Files By Author : omfg.wad
Misc. Author Info : Drunken Scot
Description : Tremor is a medium-sized techbase map, fairly open-plan but cramped in some areas. This is my first proper released map but I think I've definetly come a long way.
Additional Credits to : CodeImp for his fantastic editor Doombuilder, Boris for editing tips and testing, Scuba, Dron, Tom_D, CapNapalm, _Hyena_ & Manc for testing, DiluteCo for the awesome midi, dn for being a total ACTION hero and SoM for being sexy (and testing)
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* What is included *
New levels : 1
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : DOOM2
Map # : Map01
Single Player : Designed for
Cooperative 2-4 Player : Not Tested
Deathmatch 2-4 Player : No
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : Too long
Editor(s) used : Doom Builder, Wintex, XWE
Known Bugs : None that I know of
May Not Run With... : Due to the large number of segs, Tremor won't run in Legacy or Eternity
* Copyright / Permissions *
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://zarkyb.mancubus.net/