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Lab at Deimos

   (16 reviews)

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Unknown date

  
Waste of time.

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Guest

Unknown date

  
cramped up pece of crap

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Guest

Unknown date

  
Assphalt: I worked so hard on this, and did some detail on the sky areas with lighting. I'm giving this a 3,4, or 5 stars.

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Guest

Unknown date

  
Decent wad. You people are idiots

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Unknown date

  
Not a bad map, although you'ed never know it, since some people find it cool to target it with their "trying-to-be" witty comments.

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What the fuck is wrong with you tards? It's not that bad. Christ. Insulting some guy's map on the internet does not make you cool.

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It's not complete crap. it's obviously a rather early attempt and I think the author shows potential (though more practice is needed). 2 stars though, your next map will be better. //Erik Alm

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Impossiblity of map completion on HMP is quite sucky. Apart of it, it's simple, but at least decently done. Meh, but I agree with poster above, I think author has some potential -- Brun Ohn

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Unknown date

  
Dude, you guys are just WAY too spoiled. Seriously. This wad's not that bad at all.

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Unknown date

  
Heh yeah it's just a fine, normal map.

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Unknown date

  
HURK!

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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