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Newstuff #200 Tribute Map

   (15 reviews)

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2 Screenshots

About This File

This is a tribute wad to the DoomWorld.Com Newstuff Chronicles

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Guest

Unknown date

  
Can't you make just ONE map without new weapons?

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Guest

Unknown date

  
Too many new weapons, and the over-use of zdoom features don't hide the fact that this is a very bland, linear, boring level 2/5

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Guest

Unknown date

  
good job Daniel 5/5

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Unknown date

  
bad job Daniel 5/5

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Guest

Unknown date

  
Blah blah blah. 5/5

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Guest

Unknown date

  
Many new weapons and usage of zdoom tricks (inventory is cool) make of this bit average map a good one. Play it, it's nice. -- Brun Ohn

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Guest

Unknown date

  
Good, except the status bar face is gonna give me nightmares.

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Unknown date

  
Great tribute Daniel to the #200 of the best mod reveiws on the best website of the best game on the best planent in the best solar system in the best galaxy in the best universe in the best dimension in the best ... ***** - MasterOFDeath

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Unknown date

  
Thanks people! I'll keep doing works for the Doom Community! Don't worry, the status bar face brings only good dreams lol :) THANKS!

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Guest

Unknown date

  
Daniel, I'll say once and for all you're just trying too damn hard...

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Guest

Unknown date

  
NICE!! 5/5

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Guest

Unknown date

  
An excellent little map. Doesn't really fit the name as it's theme has nothing to do with The /newstuff Chronicles, but it is a very worthy addition to you wad archive.

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Unknown date

  
I didn't find much to like about this map.

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Unknown date

  
This is good!! i like the weapons and the monster, but the inventory weapon diserpear alot. but still cool.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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