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Archive Maintainer : N/A
Update to : N/A
Advanced engine needed : Zdoom
Primary purpose : Single Player
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Title : Dark Keep
Filename : darkkeep.wad
Release date : Sunday, August 15, 2004
Author : RifleBob
Email Address : s1t1e1a1l1t1h@aol.com
Other Files By Author : Various unreleased stuffs
Misc. Author Info : Was taught by Agent Spork in the ways of mapping
Description : My first released map, Dark Keep is a dark temple map
with various new monsters (from the ZDoom Monster Resource
Pack) and some use of ZDoom's features to make a fun,
decent looking map.
Be sure to include MONSTERS.WAD and HUMANS.WAD from the
ZDoom monster resource pack in order for the map to be fully
functional
Additional Credits to : Agent Spork (for learning me mapping stuff)
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* What is included *
New levels : 1
Sounds : No
Music : Yes
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : N/A
* Play Information *
Game : Doom 2
Map # : MAP01
Single Player : Yes
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : N/A
Difficulty Settings : Not Implemented
* Construction *
Base : New from scratch
Build Time : 5 Days
Editor(s) used : Doom Builder, Wintex
Known Bugs : None that I know of
May Not Run With... : Anything besides ZDoom
* Copyright / Permissions *
Authors MAY NOT use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.