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E1l1rq.wad

   (13 reviews)

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About This File

This is a new E1M1 level, made with NewDEU 4.2. Try it at "Ultra-Violence"... You don't know how to use this file? It's easy: DOOM -FILE E1L1RQ.WAD Have a nice DOOM!

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Maximum Matt

  

Well, I didn't realize it was an E3M1 remake until way later.  So i guess that counts for something

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Walter confetti

  
ehy, 1994 switcheroom was pretty cool. All in all, nice e3m1 redo.

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Guest

Unknown date

  
This is dated March 1994, which is extremely old - ORIGWAD is dated March 7, so if the datestamp is correct this must be one of the first wads ever. It's a well-made, enjoyable riff on E3M1, which is topical because there have been a few E3M1 remakes recently. This is better than the E3M1 in id=12484, but not as good as id=12156 or id=15106.

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Guest

Unknown date

  
Oh, my. Seems like someone found out how to modify textures and stuff in E3M1. 0/5.

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Guest

Unknown date

  
Is this really from Raphael Quinet, of DEU/NewDEU fame? Who'd have guessed he sucks at level design.

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Guest

Unknown date

  
People it is TEN YEARS OLD. - pritch

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Guest

Unknown date

  
It's funny you call it a E1M1 map when it's clearly a E3M1 rip-off

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Guest

Unknown date

  
amazingly bad. Congratulations on the author for not making the worst serious level set I've ever seen, however. 1 * Also, to the man above here: WOW, BECAUSE IT'S OLD BEING A LAZY FUCK AT COPYING SECTIONS FROM E3M1 AND CHANGING TEXTURES IS TOTALLY ACCEPTABLE.

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Unknown date

  
Yeah, this quite a relic. Show some respect for your elders you 12 year old Doom-wannabe Halo fans! It looks crude but play here is easy yet decent. SPOILER: an unforeseen switch trick can be used to exit early. ***

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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