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WALKER LABERINTH

   (7 reviews)

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This is definatly the wad I have had the most fun building. I enjoy playing it for both deathmatch and single play. It has some good sniping spots, and weapon placements. A couple secrets rooms which arn't hard to find. Some really nice scenery I enjoyed making. If you would like to play the author at this wad, contact me at the above address, but be warned; you will be playing on my turf! Doom on..

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Guest

Unknown date

  
really bad map and poor level design the monsters are in places that you could run straight past 1/5

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Doomkid

Unknown date

  
If you could condense every 1994 map into one overall showcase, this would be it. Random texturing, HOMs out to here, random room placement. While it looks horrible, I have seen worse from this era... 1/5

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Guest

Unknown date

  
The rooms seem to have just been slapped together without a care, as most of the map can be skipped with you running straight for the exit. They look sloppy, do not feel like they belong next to each other and contain next to no atmosphere. There are still worse maps than this though & as long as you play the whole map there are some good fights to be had, but it's still not that good due to poorly made areas with barons stuck in a coridoor etc, so I award it 1/5.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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