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Advanced engine needed : Boom compatible (with increased SEG limit)
Primary purpose : Single+Coop play
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Title : IC2004 AKA Cut 'N' Paste
Filename : IC2004.wad
Release date : 15/12/2004
Author : Ian Cunnings
Email Address : welshyian@hotmail.com
Other Files By Author : ICDoom2, ICDM1 and the previous IC200x levels.
Also maps 3, 7 and 20 in Community Chest 2.
Description : The fourth level in the IC200x series, this wad
is comprised of (about) 5 previously unreleased
maps of mine (some dating back to 2003), pasted
together to form 1 larger level.
Additional Credits to : The authors of the various editors used.
The creators of the 'new' textures and flats used
- iD Software for graphics from the Ultimate Doom
- Raven Software for graphics from Hexen
- Nick Baker for textures/flats taken from his
re-coloured textures and useful flats wads
- Deathz0r for graphics originally extracted from
the Doom Alphas
Interplay for the the music taken from Descent.
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* What is included *
New levels : 1
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : No
* Play Information *
Game : DOOM2
Map # : Map01
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : No
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : A long time
Editor(s) used : DoomBuilder, WinDEU, WinTex, DeepSea, WhackEd2,
XWE
Known Bugs : None that I know of
May Not Run With... : Non Boom compatible sourceports, and any
sourceport that hasn't increased the SEG
limit. Requires ports that spawn Voodoo Dolls
and can read embedded dehacked files. Tested and
works fine in ZDoom 2.0.63a and PRBoom 2.2.6
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications.