Text File
=======================================================================
Title : Decapitation: Skulltag Teamgame
Filename : decapst.wad
Date Finished : December 28, 2004
Authors : Mephisto
E-Mail : doombringer00@hotmail.com
Web Page : http://www.freewebs.com/mephisto-dm
Other Levels By Author : A lot of stuff
Description : 5-map Teamgame set for Skulltag. Turned out
alright, uses many special features, so check
http://www.skulltag.com/forum/viewtopic.php?t=1051
for a tutorial.
Additional Credits : Aurelian, DD_133, Benj and Humanbones
for playtesting.
Carnevil for Skulltag.
Gammis of Lemonride for the music.
=======================================================================
* Play Information *
Source port : Skulltag 95k or higher
Map : MAP01-MAP04 + MAP32
Single Player : No
Cooperative 2-4 Player : No
Deathmatch : No
Difficulty Settings : No
New Sounds : No
New Music : Yes
New Graphics : No
Demos Replaced : None
Other Game Styles : Skulltag Teamgame
* Construction *
Base : Scratch
Build Time : Four days
Editors used : Doom Builder, Deepsea
Known Bugs : Due to a bug, I suggest playing map02
with instant skull return on.
* Copyright / Permissions *
Authors may NOT use these levels as a base to build additional
levels. You may distribute this WAD in any format
(Internet, Diskette, CD, etc) as long as you include this file intact.
* Where to get this Wad?
3darchives.in-span.net and it's mirrors.