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Hordes of Chaos X

   (52 reviews)

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About This File

Well, it's been quite a journey. Hordes of Chaos is finally done, with 25 maps. HOC X has all 4 previously released HOCs, plus the all new HOC 5.

HOC has been changed to HOC Death Edition. It's got 2x the monsters and alot less health. Good luck playing this one! :P

These maps are meant to be a challenge on Skill 4. If you play on Skill 4 and die miserably, don't be surprised. And don't complain, either. Play it on Skill 3! :P

After each map your weapons and ammo are taken. You get to keep your items. This is intentional.

Each map was taken from another project and worked on considerably. Here's where each map originally came from :

E1,E2 All Maps Dark Heretic

E3M1 Monster Mash Vermil's Maps E3M4 E3M2 Painville ZUUL E3M3 Hidden Temple Vermil's Maps E3M7 E3M4 The Four Rooms Black Fortress X E3M5 D'Sparil's Sauna Dark Heretic E1M4

E4M1 Painkiller Vermil's Maps E3M5 E4M2 Tomb Of Naughtyness Crimson Tomb E4M3 The Black Bog Vermil's Maps E3M6 E4M4 Crypt Of Crispy Critters VOL R2 E4M5 D'Sparil's Tower Tower of Pain

E5M1 Hell's Belly Button Trails of D. MAP02 E5M2 Emerald Passage The Lost Gate E5M3 Fortress Of Fortitude Steeple Chase V1.3 E5M4 Catastrohpic Finale Vermil's Maps E1M9 E5M5 Obligatory Secret Map Vermil's Maps E1M1

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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