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Title : Eternity Engine v3.31.10 Documentation
Filename : ee33110d.zip
Author : Team Eternity
Email Address : haleyjd@hotmail.com
Description : This is documentation for v3.31.10 of the Eternity
Engine. Most documentation is in HTML format and
can be viewed in your favorite web browser. The
Eternity Engine and its source code should be
available at the same location you found this
archive.
Files Included : cheats.html -- Lists and describes all cheat codes.
: codeptrs.html -- Definitive Codepointer Reference.
For EDF and DeHackEd editors.
: console_ref.html -- Console command, variable, and
usage information.
: dehref.html -- Complete detailed reference on the
DeHackEd/BEX patch format.
: edf_ref.html -- Complete reference on the Eternity
Definition Files system and file format.
: editref.html -- Eternity-specific HTML version of
the BOOM Editing Reference.
: extradata.html -- Complete reference on the ExtraData
map extension system.
: gfs_ref.html -- Reference on Game File Scripts and
how to create them to make multi-file projects
easier to load.
: mapinfo.html -- Reference for the MapInfo system,
explaining how to create both global and header
MapInfo.
: ee-changelog.txt -- Programmer's changelog, vol. 1.
: ee-changelog2.txt -- Programmer's changelog, vol. 2.
: eefaq.txt -- FAQ for the Win32 version of Eternity.
: mbfedit.txt -- Specific documentation of MBF features
in Eternity. Some of this is redundant.
: smmuedit.txt -- Specific documentation of SMMU
features in Eternity. Some of this is redundant.
* Copyright / Permissions *
This documentation is Copyright 2005 by James Haley. You are given full
permission to redistribute this documentation in any format. You are also given
permission to edit the contents of the documentation for use along with a
customized version of the Eternity Engine, but you must not misrepresent your
copy of the documentation as being this original archive, or as being the
official documentation package for the Eternity Engine itself. You must also
keep this copyright notice intact.