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BeeJay's DooM 2 Deathmatch Party

   (18 reviews)

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18 Deathmatch Maps from BeeJay :)

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?

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Good work BeeJay :)

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Nice map. Very creative. -BigPaper

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Wow!

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I haven't tried it yet...

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The new sounds are INCREDIBLY annoying. Nice maps though.

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this map is simply amazing. There are many secrets you must learn to master, and when known unleashes a whole new map. The maps have something different about them, there are lots of armor/weapons in this WAD. Overall this WAD is incredible. i recommend map 08 for 1vs1 action. (one fo the best 1on1 maps in doom II i think.

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I really don't like the weapon placement in this wad. The BFG was sitting right next to a megasphere and tons of ammo in an *extremely* easy to get to spot way too many times. Most maps turned into a giant BFG war which is pretty boring IMO.... Some of the maps were good though.

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Good maps with music from Dwango.

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This is a lamers joke, ain' t it ß

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awful

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As said, boring textures and too many BFGs.

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Good work! Some of his maps bear a resemblance to Dwango5.wad But this maps are better designed. You should enjoy it!

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Nice Wad

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No, not my wad. Too much ammo, too boring texture usage. Unnecessary sound & sprite replacements.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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