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Knee Deep ][ - Bloodbath

   (13 reviews)

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"Bloodbath" - the title says it all. New, meaner Knee Deep levels and this time, the buildings make more sense (ie. the Hangar is a real hangar, the Nuclear Plant is a real Nuclear Plant equipped with a core and everything). Six tough levels for you to wade through.

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Unknown date

  
Not bad when you consider when these were made. These are easily 1996 era quality maps :D

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Guest

Unknown date

  
ITS PRABABLY BETTAR THEN KDIZD LOLOLOL

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Unknown date

  
It was ok.

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For fuck's sake, maps aren't bad just because of the year they were made, they're bad because they're bad, case closed. 3/5

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Unknown date

  
No, the design is bad.

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Guest

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It was uploaded on 05, but was bade some time in the 90s. Not a bad map-set, although the lack of it being a complete level set replacement is somewhat disappointing. Probably the neatest thing was the 'cloning' of the imp.

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Unknown date

  
Pretty good, especially when you consider it was made 11 years ago. I'm giving this 4 stars.

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Unknown date

  
Pretty good. Some places where you can get trapped in nukage, but otherwise impressive.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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