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Escape from Planet Deum

   (9 reviews)

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About This File

Final Transmission of Agent Brendan Raphael Blaskowiecz: When I arrived on Planet Deum last night I teleported into the offices of the ware- house. Disguised as a Cacodemon I was easily able to maneuver through the mazelike corridors until I found the teleporter that took me to the computer facility. In the computer facility I discovered crushing ceilings and after much carnage was able to locate the teleporter to the penal facility. This led to the surface where, after sneaking by a spider demon I arrived at the door to the exit. I am opening the door right ARGHHH....... END OF TRANSMISSION. You will now be deposited into the warehouse where agent Blaskowiecz was sent. You must retrace his steps and discover his fate.

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Guest

Unknown date

  
It's an ok map. The DOOM map idea is good and some fights and secrets too. I was expecting a bit more detail or better texture allignment.

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Zahid

Unknown date

  
fun gameplay visually bit plain but nice overall 3.8/5

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Guest

Unknown date

  
damn good map.

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Guest

Unknown date

  
Jolly good. - magicsofa

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Guest

Unknown date

  
fun!!

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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