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Bay of Flames

   (23 reviews)

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About This File

I made this level a few months ago but never released it. Its short, simple, but fairly hard. I pretty much used this level to teach myself ACS.

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Guest

Unknown date

  
One bitch of a map

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Guest

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This is a very short map, but it's very atmospheric. A lot of earthquake that changes the lava ambience and some nice lighting effects make this a really hellish map. Gameplay is not bad, but not too interesting either. In general, it consists of 3 "waves" of monsters. The first two are easy, the third is harder but can be solved with running around and provoking infight. Shame. 3.5/5 -Milian

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Guest

Unknown date

  
Nice effects, but otherwise a pretty stupid level. I didn't have any "fun". 2/5

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Guest

Unknown date

  
Nifty! This is the way zdoom is supposed to be IMHO.

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Guest

Unknown date

  
It's not the style I like much, though not bad, just give it a go 3.5/5

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Guest

Unknown date

  
It was most likely worth my time. 5/24/07

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Guest

Unknown date

  
It was cool, but I thought the shaking was annoying.

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Guest

Unknown date

  
Gameplay sucks, but that's pretty much expected when you load a ZDoom wad that makes heavy use of ZDoom features. Terrible music that makes you want to rip your ears out. What's more important is the concept was decently executed most of the time (a bit overdone with the earthquakes near the end). 4/5

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Guest

Unknown date

  
Really funny on Nightmare mode! 5/5!

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Guest

Unknown date

  
i really enjoyed the map. i insist that you make a map pack lol! 5/5

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Guest

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Pretty fun. I just ran around everything most the time and still had a great time. :) 4/5 -Lutrov71

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Guest

Unknown date

  
Just bashing masses of high level monsters and very short. For what do i collect the keys when there are no doors to use them? Nice overall idea with all the level manipulating, but far away from more than 3 stars.

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Guest

Unknown date

  
This map is "horrible" it "is the worst map i ever played." I am being sarcastic. This is one of the BEST maps i've ever played. 4 STARS!?!? c'mon! This map kicks ass! 5/5 - Jake Stevens

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Guest

Unknown date

  
Not bad, but a bit short.

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Guest

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5/5 I like this level. Maybe because it has a different feel or maybe because its short. Not every level out there has to be some epic 10 hour map. -shtbag667

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Guest

Unknown date

  
Great map with good use of zdoom features.

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Guest

Unknown date

  
Very fun, if a bit short. I didn't even bother to fight the Spider Mastermind. Overall, four stars - Kochipahk

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Guest

Unknown date

  
Fun indeed. Not very long, but good gameplay, and some detail. 4/5 - Kirby

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Guest

Unknown date

  
Nice enough idea, and pretty well executed. But it's too short. I'd like to see some authors use these effects in a larger level 3/5

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Guest

Unknown date

  
Cool Zdoom effects, nice gameplay and detail!

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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