Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Blue Cacodemon

   (25 reviews)

Guest

About This File

It replaces all the cacodemon sprites with modifided ones to make them blue. I must say that the blue ones look cooler than the red ones.

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Guest

Unknown date

  
cool i love new monsters 4/5

Share this review


Link to review
Guest

Unknown date

  
No. I prefer the cute red Cacodemons.

Share this review


Link to review
Guest

Unknown date

  
I like both the red and the blue, so this is pretty damn awesome! 4/5 ~phlum

Share this review


Link to review
Guest

Unknown date

  
The original red ones look better. -- 3/5

Share this review


Link to review
Guest

Unknown date

  
ATTACK OF THE KILLER BLUEBERRIES/BLUE RASPBERRIES! Will always use this. Always wanted them to be blueberries.

Share this review


Link to review
Guest

Unknown date

  
Cacodemon = Best monster ever

Share this review


Link to review
Guest

Unknown date

  
What's this "may not use" shit? It is just a recolored cacodemon. 0 stars

Share this review


Link to review
Guest

Unknown date

  
Blue is aquatic. From me you get 5000 stars.

Share this review


Link to review
Guest

Unknown date

  
At about 2005, plenty of people were using zdoom, nd with zdoom you can just use the translation function to make a cacodemon blue without wasting your time making dubiously new sprites. Besides, it's a little bright.

Share this review


Link to review
Guest

Unknown date

  
I've made blue cacos of my own before i saw this and they are really cool!!!!!!

Share this review


Link to review
mrthejoshmon

Unknown date

  
used this in a youtube vid and provided a link :)

Share this review


Link to review
Guest

Unknown date

  
Very fun!

Share this review


Link to review
Guest

Unknown date

  
The red ones might be better but, the blue ones blend into the dark better.

Share this review


Link to review
Guest

Unknown date

  
The blue ones are better. I'm gonna use this all the time.

Share this review


Link to review
Guest

Unknown date

  
Blue is cool in a way

Share this review


Link to review
Guest

Unknown date

  
the caco need more color choices make more 5/5

Share this review


Link to review
Guest

Unknown date

  
red. blue. doesnt matter to much to me. 5/5

Share this review


Link to review
Guest

Unknown date

  
red ones are better

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...