Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Rogue Elements

   (15 reviews)

Guest

About This File

A small Contra-like map. 100% kills near impossible

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Guest

  
In technical as well as creative aspect absolute beginners map. Actually I wouldn't be surprised if this was intended as troll wad.

Share this review


Link to review
Foodles

  
complete trash, in every way. I don't want to be nasty to the author but I suspect he knew that what he was uploading was garbage.

Share this review


Link to review
Guest

Unknown date

  
Horrible, horrible, horrible.

Share this review


Link to review
Guest

Unknown date

  
A quite clunky design, but I found it more useful than the author seems to say because it offers a doable challenge. Someone said about the demos: "Although it desyncs like the dickens in Boom." That's not surprising. Boom's ability to play normal Doom demos is shitty. Use the original executables or something that emulates them correctly to watch Grazza's demos. ~Chain Mail [2/5] (10/2008)

Share this review


Link to review
Guest

Unknown date

  
Yes. This is the map maker talking. I honestly should've thought before submitting this, but Liam bugged me about it. I'll make sure to think before submitting again. 0/5

Share this review


Link to review
Guest

Unknown date

  
Oh well, at least we got a new demo out of it. ...Although it desyncs like the dickens in Boom. >.>

Share this review


Link to review
Guest

Unknown date

  
futile like less things in life will be -1/5 Daimon

Share this review


Link to review
M4rk3dF0rD347h

Unknown date

  
This map is god-awful. The layout's basic, textures are misaligned, and it is pretty much impossible to get 100% on UV. I find it hard to believe that this was released in 2005, the same year we got Suspended in Dusk and Scythe 2. 0/5

Share this review


Link to review
Guest

Unknown date

  
A horribly inept map in every respect. I can't imagine why anyone would give this any stars. BTW, the claim in the txt that "100% kills [is] near impossible" is not true - it's quite easy in fact.

Share this review


Link to review
Guest

Unknown date

  
If you play on UV it's definitely impossible. Cybie, archie, and spider at the end, with no weapons even near strong enough to take them. In fact it's almost unbeatable on UV, very primitive, very short. Poor

Share this review


Link to review
Guest

Unknown date

  
Retarded

Share this review


Link to review
Guest

Unknown date

  
http://www.doomworld .com/sda/dwdemo/roel lmps.zip (UV Max and UV Pacifist)

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...