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SEWERS.ZIP

   (22 reviews)

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This is the first level in a new 9 level episode. A run through the muck.

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DoomedFox

  

When I read reviews about Doom being a corridor shooter, This wad comes to mind. 

 

Jesus Christ why was this included on a official Id release.

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RustyGold

  

I kid you not this map made me wanna grab my 870 and blow my legs off. The fact that this was considered retail for some reason Is just disgraceful. If you will excuse me I'm gonna go scoop my eyeballs out.

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Erick

  

One of the two levels that is featured as an easter egg in the Doom 3 Collector's Edition (and Resurrection of Evil) Xbox port. The map is from 1994 and it is typical of its era, although it's not as terrible as its Doom 2 counterpart, Betray. At the very least there is kind of an attempt for effort in this map and there is a bit to explore, although it's rather confusing and the map is still pretty ugly to look at. At best it's passable but that still doesn't make this any good.

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Guest

Unknown date

  
It was used on Xbox, so its okay to distribute it right? I was thinking of putting this map in a wad with modified doom alpha levels.

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Guest

Unknown date

  
^^ Read the goddamned "Permissions" bit in the txt. Yes, you can distribute the wad+txt *completely unmodified*, but no, you can't do what you describe.

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Guest

Unknown date

  
HAHAHA THIS SUCKS POO. ITS CRAPPY AND BORING WHAT THE HELL WAS ID THINKING PUTTING STINK LIKE THIS IN THE FART KNOWN AS A BAD PORT OF DOOM.

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Guest

Unknown date

  
0/5, this is terrible. Different wall textures that aren't secret doors, water on top of stairs randomly, huge long 1024 x 64 hallways that are so linear its pointless, and to top it off: it gets worse at the end. This was released with xbox to punish doom players.

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Guest

Unknown date

  
Trivia fact; this was given away as a bonus with the XBox version of Doom. It's a large, sprawling level, very unfocused but with a lot of action (and unfortunately a lot of running about).

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Doomkid

Unknown date

  
Made 5/6/1994. Funny to think a crappy user made level from 1994 made it into an official console port as a rotten easter egg. Fairly typical stuff from this era.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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