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ToxicHole

   (18 reviews)

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3 Screenshots

About This File

This is a map that was locked forever in the vault, never to be released. Oringinally created back in 2003, this wad was made for the Plutonia II project. Well, its been countless years since its development and ya know what? I am not letting this go to waste.

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Memfis

  
I don't know, very nice visuals\/detailing everywhere but the gameplay is not Plutonia at all (lots of weak monsters, some corridor fighting, etc) and is kind of boring without any particularly creative monster placement. In 2005 it was awesome I guess, nowadays the combat seems filler-ish.

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Zahid

  
awesome plutonia style map...

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Guest

Unknown date

  
Was alot of fun, definately worth a try - Udder

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Guest

Unknown date

  
Stunning. I really feel that good wads are underrated and shit is overrated. Top stuff Kaiser! 5 stars --- Starburst.

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Guest

Unknown date

  
4/5

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Guest

Unknown date

  
Another wad by Kaiser. And like kaiser_9, which I've already played, no.18 too evokes the classical feeling of Doom 2 or its subsequent megawads of the ninties. It shows a great layout and skillful use of textures and lights. In comparison to kaiser_9, this one is harder, larger and more complex. Plus, it has a lot of nukage areas (hence the name), which can be annoying if you aren't careful. Play it and prepare for some severe work! 4.5/5 -Milian

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Guest

Unknown date

  
Kaiser is one of the very best mappers, and here we see him at or near his best. A big, difficult and well-designed map with varied terrain and battles. Thinking is needed in addition to accurate shooting and daring play. A strong 5/5.

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Guest

Unknown date

  
Has almost everything a map needs. Detail, gameplay, difficulty. Only thing missing is a nice extreme-level fight. 4/5 - Belial

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Guest

Unknown date

  
Well this is definately a plutonia map. I'm glad it didn't go to waste. This is a kick ass map. The only problem is it's a little hard to know what to do next. 5/2/07

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Guest

Unknown date

  
Plutonia-style level. It's well-done, so if you like Plutonia, check it out; if you don't like Plutonia, don't bother.

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Guest

Unknown date

  
Top notch design. How does this only have 15 votes ? 5/5

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Guest

Unknown date

  
Large and difficult Plutonia style map. Lots of nukage and merciless ambushes, but also fair ammo and health. 4*

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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