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The Cursed Generation

   (16 reviews)

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3 Screenshots

About This File

This is a map that was locked forever in the vault, never to be released. Oringinally created back in 2003, this wad was made for the Plutonia II project. Well, its been countless years since its development and ya know what? I am not letting this go to waste.

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Guest

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fun it was kinda hard to figure out how to beat it after evrything was dead but if your obzervint youle figure it out 4/5

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Guest

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Resembles Plutonia quite well, lots of ambushes and action throughout. I would give it a 4 if it wasn't for the last secret which is basically impossible to find, unless you hump every square inch of the map (and it's not in an intuitive place either). I did that for far too long before noclipping, and thus left the map with a bad aftertaste. 3*

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Guest

Unknown date

  
4/5

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Guest

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A good and authentic Plutonia-style map. Some good battles but nothing extreme - by Kaiser's standards the gameplay is even a touch flat. A few archies here and there would have increased the Plutonia feel, and also got the heart pumping a bit faster. I'd give it 4.5 stars.

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Unknown date

  
This has plutonia all over it but thats cool. Once again like alot of Kaiser's maps it was tough knowing what to do next. That is the only bad thing I can say about this map. Looks are good and gameplay is fun too. Another fine level from Kaiser. I want to play more. 5/2/07

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Kaiser, after Spork my mapper of the year so far.

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Worthy of Plutonia and very Plutonia-styled. Some obvious inspiration in the blue key area. Plays great, like late 1st episode Plutonia. Nice difficulty for seasoned players. More monsters, esp. archies and revs would've been nice. 4/5 - Belial

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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