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Total Darkness

   (11 reviews)

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An atmospheric and enjoyable level.

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Unknown date

  
why did you give credits to quake 2? besides that good job

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Guest

Unknown date

  
Good lighting, lots of secrets, finished off with Quake II music. Good job evilhomerdoomer.

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Guest

Unknown date

  
Wouldn't know it's the same guy behind base ganymede and speedy shit. 2/5

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Guest

Unknown date

  
^That's not really a valid argument, because this was released in 2005; the later stuff between 2009 and 2012 (BGE1 was 2009). Still, four years is (more than) enough time for an author to do a 180, and this is okay, if barely so, to begin with, not total utter garbage.

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Guest

Unknown date

  
not bad good job 5/5

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Guest

Unknown date

  
2 words: bad ass The fact that it has almost (sadly not all) the skulltag and original weapons, that gives it a 3, then the gameplay gives it a 4, and design gives it another 3. 3 + 3 + 4 = 10 sadly that rating isn't possible, so i'll give ya a 5.

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Guest

Unknown date

  
Not bad for a first attempt, but the skulltag weapons and monsters don't hide a linear, square map for me. And the Cyberdemon in the last room is lame. 2/5

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Unknown date

  
Average, but keep mapping, you could be great in the future. :) -Lutrov71

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
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    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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