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Woof

   (5 reviews)

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About This File

Woof! Make the wrong decision again? Keep trying it's not impossible. Will you find the Exit or GO TO HELL? It's easy-Blue Key, Blue Door----Red Key,Red Door---Yellow Key, Yellow Door, Exit. Try the woof.lmp if u get stuck. The ending however is not included but you do get to see what Hell Looks like. I jump in and it's there that I wait for YOU!

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Unknown date

  
Interesting and odd wad. The idea is pretty good but could have been done better, it is evident that the mapper has still a lot to learn! 4/5 overall, give it a try, it is something different than the usual doom maps

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Unknown date

  
I liked it - neat - I thought the idea was done well - even though finding the right path takes trial and error, the teleporter shortcuts make it quick

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Unknown date

  
Awful. It's a big dark maze with lights that glow on and off, although it is mostly dark. It's a maze. After finding the blue key you go to a room lined with nine teleporters; each one takes you to a location in the maze, and I assume you have to try each one until you go to the right place. Fuck that. Life's too short. This level would only be entertaining if you were autistic. It is as enjoyable as performing surgery on ingrowing toenails.

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Unknown date

  
OH SWEET JESUS I BEAT IT! And only after half an hour of reloading the game and a lot of cussing, too! Billions of teleports. Holy crap.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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