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Axis & Abaddon

   (28 reviews)

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About This File

Hitler's Nazi party didn't collapse - they live on in Hell. And now you get to deal with them as you plunge through Doom all over again with MP-40's, Thompsons, hand grenades, a shovel, and even the Panzershreck.

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Unknown date

  
Nice. :D Varied selection...Plus the shovel pwns.

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Guest

Unknown date

  
I fucking love this mod. This makes Doom a hell of a lot better, plus includes a handy shovel! 5/5

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Guest

Unknown date

  
Quite nice... Powerful sounds, fast weapons and a new challenge if you play it the whole way through. The monster replacements are way deadlier than their predecesors, specially at long distances.

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Unknown date

  
"Axis & Abaddon is a 1940's themed weapons mod by WildWeasel featuring realistic period weapons, including the Colt 45, Thompson M1928A1, MP-40, Browning Automatic Rifle, and Panzerschreck." -ZDoom Wiki.

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Guest

Unknown date

  
Great WWII/NAZI feel to it; better if the Germans didn't speak english (e.g., "Halten Sie" rather then "Stop where you are"), but still very good.

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Unknown date

  
Best mod on here.

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Guest

Unknown date

  
love this mod 4/5 stars but can i suggest u put german speaking for the nazis & Wolf 3d bosses

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Guest

Unknown date

  
holy shit dude, you make good wads.

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Guest

Unknown date

  
it's a good mod for wolfenstein tc and it make the doom game feel like the 40's - Xolzo 5/5 (i'm never on the forums)

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Unknown date

  
Well, a lot of sounds and at least some gfx are taken from Rott and Blood (and others?) but still interesting and ok to play.

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Unknown date

  
Notice something: the Thompson gun from this wad it's not a M1928A1, it's a M1A1. Two different models. geocities.com/tsmg_d m

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Unknown date

  
Fantastic WAD! There are even 2 new weapons!

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Unknown date

  
This is a really good mod. However the Assault gun is amazingly unaccurate, but these ARE WW2 Weapons. Great mod for my Normandy invasion maps :) I would suggest to put in an M1 Garand and/or Kar98K

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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