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SLTRFEST.WAD

   (1 review)

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Intense little PWAD! Play it and find out why I call it Slauterfest! Part of the reason is that the monsters are not deaf like they should be! The layout is intricately designed (I have an appreciation of good architechture). This is my first PWAD release, there will be more... ... I sort of rushed this for something to upload to keep my account... I promise the next one will be much better!

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This is E2M1 from August 1994. It is by a Mr Don Bates, a man who says he has "an appreciation for good architecture". It starts off with a grid of octagonal structures and a lot of hitscan enemies; then there is a pitch black underground square with a key, and then you finish the level. In the textfile Mr Bates describes it as a "slauterfest", which is illiterate. "This is my first PWAD design, there will be more. I promise the next one will be much better!", he says.

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    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
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    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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