Text File
===========================================================================
Primary purpose : Single player
===========================================================================
Title : Showdown
Filename : SHOWDOWN.WAD
Release date : 04/18/94 MM/DD/YY
(Timestamps of the WAD and textfile)
Author : Rick DeMar
Email Address : Compuserve member #74354-1421
Description : I call this particular level "Showdown". The
reason for this is probably most apparent early
in the game. My favorite four of the enemy list
are represented here in droves, and classy
weapons and bonuses abound (except for the BFG-
9000, which I thought made things a little too
easy, and we can't have that...), as well as
some crafty secrets and traps.
Four things to remember while playing:
1:Watch your ammo levels (health too!!)
2:Watch your ass as well!
3:If it smells like a trap, it probably is...
4:All secrets are in sequence; if you miss one,
you won't be able to leave!
It is a real run for your money, but if you keep
these things in mind, it's acually kind of easy
after awhile ;) . BTW: Don't forget about the
strafe maneuver!!
Additional Credits to : Thanks to the wonderful world of high technology,
we can now not only participate in, but also
cause a mass slaughter right in the cozy comfort
of our computer chair. Not only that, but thanks
(much thanks!) to Brendon J. Wyber and Raphaël
Quinet (Authors of DEU), we also have the Doom
Editor Utility, and can create our own perfect
"Spray-and-Slay" scenario!
Endless thanks also to those awesome guys at id
Software for bringing us "DOOM". Look for "Doom:
Hell on Earth" this summer and remember, "Winners
don't use cheat codes!!!"
===========================================================================
* What is included *
New levels : 1
Sounds : No
Music : No
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : No
* Play Information *
Game : DOOM
Map # : E1L1
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : No
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Editor(s) used : I used DEU 5.0 for map design and BSP.EXE
(Beaucoup thanks to Colin Reed, author of
BSP.EXE) for graphic cleanup.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/
and mirrors:
ftp://ftp.sunet.se/pub/pc/games/idgames/
http://ftp.sunet.se/pub/pc/games/idgames/
http://public.ftp.planetmirror.com/pub/idgames/
http://www.gamers.org/pub/idgames/
ftp://ftp.ntua.gr/pub/vendors/idgames/
http://youfailit.net/pub/idgames/
http://ftp.fdn.fr/games/idgames/
ftp://ftp.clinet.fi/pub/mirrors/archives.3dgamers.com/idgames/
ftp://ftp.fu-berlin.de/pc/msdos/games/idgames/
ftp://ftp.task.gda.pl/pub/games/idgames/
ftp://ftp.netc.pt/pub/idgames/
http://ftp.netc.pt/pub/idgames/
http://crydee.sai.msu.ru/ftproot/pub/rec/games/idgames/
===========================================================================
Submitted to the /idgames-ftp-archives by FunDuke --> funduke@hotmail.com