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8 Bits CTF

   (22 reviews)

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2 Screenshots

About This File

Robotron 2084 revenge, be warned!!!

This is intended to be a set of rapid Catch the flag maps. Some maps are standard and normals, but most are played very quickly. Best experience when set with a time limit instead of score limit.

WARNING READ BEFORE FRAGGIN'! A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or background on a monitor or while playing video games may induce an epileptic seizure in these individuals. Certain condition mey induce previously undetected epileptic symptoms even in persones who have no history or prior seizures or epilepsy. If you, or anyone in your family, has en epileptic condition, consult your physician prior ro playing. If you experience any of the following symptoms while playing 8bitDM -- dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsion -- IMMEDIATELY discontinue fraggin' and consult your physician before resuming play.

For some reasons I didn't replaced any sounds, because it would make the file bigger and not necesseraly better. There's a limit to respect in modification, since retro games were little i must keep it little.

Tryed to make a patch but it didn't worked...

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Guest

Guest

Unknown date

  
Cool wad, but why is this in the Skulltag section? Shouldn't it be in the deathmatch/Ports section because it's made for ZDaemon?

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Guest

Unknown date

  
I've had fun with this, even though the bright flashing lights hurt my eyes after a couple hours 5/5, nice work. -cq75

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Guest

Unknown date

  
I really don't like it... The 8-bit based WADS for Doom is shit for me. 1/5. -Nikolai M. Petrenkov.

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Guest

Unknown date

  
very good 8bit-levels

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Guest

Unknown date

  
Me and MY Clan Train on this wad good job fellas

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Guest

Unknown date

  
This is excellent; the graphic design is like a red-hot poker in the eyes, the levels look like the best arcade ever, and the soundtracks are very good as well. The attention to detail is impressive and I particularly liked the transparent animated bar graphs. Even though it's mostly made of untextured walls and it's 978kb big, it's like a complete Doom makeover. The warning about eye strain/epilepsy is completely justified, though.

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Combinebobnt

Unknown date

  
Obviously unique in visuals, but the maps themself are really bad. 2 stars

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Guest

Unknown date

  
suck suck suck it's sucks

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Yuki Senmatsu

Unknown date

  
Nice map, but one thing. You got the Deathmatch and CTF start mixed up. Unless you had a different version of Doombuilder. Also, used keycards instead of flags. -Omegalore

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Guest

Unknown date

  
The graphics and the levels are superb, but there are no teamgame starts, so it's impossible to play in CTF mode!

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Guest

Unknown date

  
Hope you consider making 8bit DM 2 and maybe 8bit ctf 2 there is a lot of good work in the wads

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Guest

Unknown date

  
Nice job.

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Guest

Unknown date

  
More 8bit crazyness!!!

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Guest

Unknown date

  
ABOUT BLOODY TIME YOU UPLOADED IT GODCELLS!!!! *****-MasterOFDeath

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
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    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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