Text File
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Primary purpose : Single+Coop play / Deathmatch
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Title : Pitfalls
Filename : PITFALLS.WAD
Release date : 11/26/94 MM/DD/YY
(Timestamps of the WAD and textfile)
Author : Chris Brown
Email Address : Bonesbro@aol.com
Misc. Author Info : Spends way too much time playing DOOM ][. WAY too
much. Trust me.
Description : I was looking through all the textures in
DOOM ][, and the Bloodfalls/Slimefalls textures
really jumped out at me. "Design a level based
around us" is what they said. So I found myself
devoting large potions of time that might
otherwise be spent on useless tasks (such as
studying, eating, or sleeping) building and
testing Pitfalls. It was originally going to be
just the first one, the Bloodfalls, but then it
was suggested that I build a sequel. So I did and
called them Pitfalls.
Additional Credits to : Neil "How do I turn the lights back on? Please?"
Erickson and Jeff "Splatter" Sarnat, Colin Reed
(BSP), and of course, id Software.
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* What is included *
New levels : 2
Sounds : No
Music : No
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : No
* Play Information *
Game : DOOM2
Map # : MAP01 and MAP02
Single Player : Designed for
Cooperative 2-4 Player : Not in MAP01. MAP02 has 4 player starts.
Deathmatch 2-4 Player : Designed for
(6 starts in MAP01, 5 starts in MAP02)
Other game styles : No
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : 10 hours total
Editor(s) used : A DEU 5.21 HACK, Waded 1.42, BSP 1.1x
Known Bugs : For some unknown reason respawning in DM play