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20 Days in Hell

   (24 reviews)

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MeriMemesX

  

well... it could have been worse

 

Just saying that in the first level I couldn't find the exit should give a clue as to what I think of this WAD.

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Unknown date

  
maps made with shareware version of deep with a linedef limit per map of 800 :D crappy indeed but was surely fun for a 13 year old to make :DD

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Unknown date

  
If you want something better. Be Patient. We are bringing Death Tormention 3 for E4 out later in the year - Paul Corfiatis

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Unknown date

  
this is just a piece of crap a beta! come on man

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Unknown date

  
gaming on these maps is unbearable. they looks like ugliest parody on PE.

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Unknown date

  
Very boring

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Unknown date

  
These look like Essel maps! So, 0/5

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Unknown date

  
newbie ripoff from Plutonia and other megawads. also many gameplay bugs here (unacessible monsters, dead ends) - 1/5

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Unknown date

  
2/5

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Unknown date

  
true skeleton-in-the-clos et for now famous mapper. "These are really experimental maps from 1996." - no, Kristian: these are just a bunch of dully and ugly modified Plutonia maps.

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Unknown date

  
These are really experimental maps from 1996. Thanks to the uploader! -Kristian Aro

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Unknown date

  
There's much better wads, but there's also worse.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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