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Advanced engine needed : (BOOM, PRBOOM, ZDOOM,RISEN3D, LEGACY, ETERNITY)
Primary purpose : Single+Coop play
NOTE TO PORT USERS: If your port enables jumping, please disable it as it can spoil or ruin the gameplay.
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Title : Supernaught
Filename : kaiser_20.wad
Release date : May 25, 2005
Author : Samuel 'Kaiser' Villarreal
Email Address : svhome@gameslink.net // svkaiser@gmail.com
Other Files By Author : The DSV megawads, Icerial 2, Demon Sanctuary 2, CChest Internal Reaches,
CChest Breakout, CChest Termination Center, Toxichole(Plutonia II),
ConsoleDoom, Doom64 TC, Kaiser's Stupid DM pack, Untitled,
Not Another E1 WAD, Internal Reaches 2,
Their Selfish Relams, Nickel Electroplate Facility, Dsv5,
CCehst2 - Internal Reaches 3, Not another E3 Wad,
Palladium Electorplate Facility, Internal Reaches 4, Crusader,
The Attraction to all Things Uncertain, Return of the Order, Halo of Wonders, ChainMill, Untitled #2
Community is Falling 2
Misc. Author Info : Someone who loves mapping for various video games, mainly FPS games. Goal in life is to get a career out of this addictive hobby.
Description :Set in a demon complex of brick and metal, you must awaken
the gatekeeper and destroy it before it can once again summon the demons of hell to assault on UAC. Also the first map to be made with
SlayeR's level editor - Slade (http://slade.mancubus.net/)
Additional Credits to : ID Software, SB Software, CodeImp, Agent Spork, Overlord, but most of all,
Newdoom.com and Doomworld.com, without you guys, this wouldn't even
be possible.
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* What is included *
New levels : 1
Sounds : no
Music : Yes
Graphics : New sky, new floor textures
Dehacked/BEX Patch : Yes
Demos : No
* Play Information *
Game : DOOM2
Map # : Map01
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 2 weeks
Editor(s) used : Slade
Known Bugs : Can't find any
May Not Run With... : Any source port that didn't remove any visplane limits or with supporting BOOM features
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://vault.d3files.com/
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May 25, 2005
Samuel A. Villarreal
Enjoy the wad!