Text File
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Primary purpose : Single player
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Title : Medicine Man (MEDMAN27.WAD)
Filename : MEDMAN27.WAD
Release date : 08/25/94 MM/DD/YY
Note by the uploader : This WAD has been distributed in the zip file
medman.zip and also medman27.zip. Both zips had
the same textfile with a timestamp from 08/25/94
(MM/DD/YY). The one of the WADs had a timestamp
from the same day as the textfile. The other has
a timestamp from 09/04/94. It's filesize differs
also in some bits. So i think it's modified,
maybe bugfixed in any way. But i don't know, what
the differences are. So i included both versions
in this upload to /idgames. The newer WAD is in
the 09_04_94.zip within medman27.zip.
Author : Kim Markworth
Email Address : -
Misc. Author Info : Aged 30 years, (I sound like a wine,) graphic
artist/systems analyst/DJ type who is more
addicted to this game than any professional
should be--and are there any other GIRLS out
there who love this game? I think we're in the
minority...
Description : Not much to say. Second WAD I've done. BADBLU34
was the first--nothing but a carnagefest. This
one was a try at the special effects; if you love
teleporters you'll like it. As you play, watch
the map develop... Hence, the name.
Additional Credits to : ID, of course (I'd rather play 'em than make 'em)
Matt T., for creating DOOMCad
Carr T., for endlessly testing my WADs while he
shakes his head and says, "Why don't you just let
ID do it?" Touche.
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* What is included *
New levels : 1
Sounds : No
Music : No
Graphics : No
--Maybe next time, if there IS a next time...
Where in HELL is HELL ON EARTH??
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : No
* Play Information *
Game : DOOM
Map # : E2M7 -- (Appropriate music)
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : No
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : 35-40 hours (I lost track)
Editor(s) used : DOOMCad
Known Bugs : Some tight spots that may grab you; stay away
from any corners that look too tight, (as the
map fills in you'll understand,) or use
IDSPISPOPD.
* Copyright / Permissions *
Authors may use this level as a base to create additional levels, (I'll
probably even add to it.)
This file is all yours; if anyone has an artistic map idea, let me know!
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/
and mirrors:
ftp://ftp.sunet.se/pub/pc/games/idgames/
http://ftp.sunet.se/pub/pc/games/idgames/
http://public.ftp.planetmirror.com/pub/idgames/
http://www.gamers.org/pub/idgames/
ftp://ftp.ntua.gr/pub/vendors/idgames/
http://youfailit.net/pub/idgames/
http://ftp.fdn.fr/games/idgames/
ftp://ftp.clinet.fi/pub/mirrors/archives.3dgamers.com/idgames/
ftp://ftp.fu-berlin.de/pc/msdos/games/idgames/
ftp://ftp.task.gda.pl/pub/games/idgames/
ftp://ftp.netc.pt/pub/idgames/
http://ftp.netc.pt/pub/idgames/
http://crydee.sai.msu.ru/ftproot/pub/rec/games/idgames/
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Submitted to the /idgames-ftp-archives by FunDuke --> funduke@hotmail.com